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Battlefield 2 - xbox
Atari / Electronic Arts / Escape Studios

Once again working with Escape Studios, I was part of a six man team to model assets for the xbox release of battlefield 2. I was also the teams only texture artist.

We modelled mainly props - gun, weapsons, radios med packs, but also some vehicles. For the textures i had to produce, colour, specular, occlusion, reflection and normal maps.